Morrowind Indoril Greaves Mod

  1. Indoril Armor
  2. Morrowind Indoril Greaves Mod 1.12.2
  3. Morrowind Indoril Nerevar
  4. Morrowind Indoril Greaves Mods
  5. Eso Indoril Nerevar
The UESPWiki – Your source for The Elder Scrolls since 1995

Indoril Greaves Adds Indoril Greaves to all generic Ordinators - Pic Dragonbone Pauldrons Adds a pair of matching pauldrons for the Dragonbone Cuirass, which may be found next to wherever Dragonbone Cuirass would be found. See readme for info. Dragonbone Armor This plugin adds the missing armor to match the Dragonbone Cuirass available in the game. Home»Mods»The Elder Scrolls III: Morrowind»The Elder Scrolls III: Morrowind - Hotfix - Indoril Greaves. Download RebirthHotfix.rar File information. Apply this after Morrowind Rebirth 2.4 and 2.41. Includes a missing mesh for the indoril greaves. Nothing more, nothing less. The UESPWiki – Your source for The Elder Scrolls since 1995 Morrowind: Tes3Mod: Tamriel Rebuilt: Items.

Mod

Indoril Armor

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  • 1Armor
Indoril armor

Indoril is an ornate medium armor style with elaborate designs and gold leaf detailing. The armor is worn exclusively by the Ordinators, a military order of knights under the Tribunal Temple. The name Indoril stems from the fact that the majority of Ordinators come from House Indoril, though the knights from all houses may serve.

Indoril Armor is generally the best medium armor in the game, excepting a few Artifacts and some armor added by the two Expansions. The downside is that wearing either the helmet or cuirass will earn you the wrath of the Ordinators, who will attempt to kill you for the offense (wearing their sacred armor). It also lacks greaves, so you'll have to make do with Orcish for that.

No Indoril-style weapons exist.

Armor[edit]

NameIDEnchant
Indoril Armor (Medium Armor)
Totals904,50021,600102.1
Indoril Helmet*indoril helmet4.54503,0004522.5
Indoril Cuirass*indoril cuirass27.01,3507,0004518
Indoril Left Pauldron
Indoril Right Pauldron
indoril pauldron left
indoril pauldron right
9.04502,400451
Indoril Left Gauntlet
Indoril Right Gauntlet
indoril left gauntlet
indoril right gauntlet
4.52251,400456
Indoril Bootsindoril boots18.04502,000452.6
Indoril Shieldindoril shield13.59002,0004545
Indoril armor, male
Indoril armor, female

Morrowind Indoril Greaves Mod 1.12.2

* Wearing either the Cuirass or the Helmet will cause Ordinators to mark you as a criminal and attack you if you talk to them. This includes those who talk to you if they are trying to arrest you. Once you have been thus marked, every Ordinator you see from then on will try to kill you.

Special Armor Items[edit]

Indoril Shield

Other Items[edit]

The following are also part of the Ordinator uniform:

Indoril
NameIDEnchant
Expensive Pants*expensive_pants_022.0157.5
Indoril Beltindoril_belt2.050.5

Morrowind Indoril Nerevar

Morrowind

Morrowind Indoril Greaves Mods

*Some Ordinators (the ones holding the keys to the house vaults and the ones that attack in the Saprius Entius quest) wear Common Pants.

Heavy
Iron •Steel •Dwarven •Ebony •Daedric
Medium
Light
Chitin •Netch Leather •Glass
Mixed

Eso Indoril Nerevar

Retrieved from 'https://en.uesp.net/w/index.php?title=Morrowind:Indoril&oldid=1973823'
House indoril

This is a list of mods for The Elder Scrolls III: Morrowind that have been tested with OpenMW.

For instructions on how to install mods, see mod installation. For more information about mods, see mod status.

Status indicators
The mod works as in vanilla Morrowind; there may be a couple of warning messages written to the error log but nothing that affects the mod's functionality.
Most parts of the mod work as expected. There are (minor) issues though, but nothing with serious impact on gameplay. See the description text for bug references or workarounds.
There are major problems with this mod which have a noticeable impact on gameplay. These issues should get fixed in the future -- see the description text for bug references or workarounds.
There have been problems with this mod. Certain bug-fixes or version releases may have fixed some/all issues, but nobody has re-tested the mod yet.
(Mainly for large mods.) The mod is in active testing. It may take the tester(s) a while to complete their task.
Due to relying on third-party software, like MWSE or MGE, or because of severe scripting errors the mod isn't compatible with OpenMW. To make it compatible, the mod authors need to fix their mod or clear third-party dependencies. Moreover, some third-party features may have already been implemented in OpenMW -- but don't hope for that!
The mod hasn't been tested yet; maybe someone plans to do so later.
Mod InfoTest Info
NameVersionAuthorStatus [?]Test VersionTest DateTester(s)Comments
Graphic Herbalism - MWSE and OpenMW EditionN1.04Stuporstar and Greatness7OpenMW 0.46.0Mar 2020IoliteNative support.
Guar Skin Banners for OpenMWN
(Version with normal maps)
1.0LysolOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Hlaalu Normal Mapped for OpenMWN1.1LysolOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Imperial Forts Normal Mapped - OpenMWN
(Clean Version)
2.0RemirosOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Imperial Forts Normal Mapped - OpenMWN
(Vanilla-style Version)
2.0RemirosOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Imperial Towns Normal Mapped for OpenMWN1.0LysolOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
MC's Normal Mapped Indoril Armour Texture Pack (for OpenMW)N1.0MetaCthulhuOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Multiple Teleport Marking (OpenMW and Tamriel Rebuilt)N1.2Marcel HesselbarthOpenMW 0.42.02017/08/24FizzolWorks as intended; no console outputs.

[N.B. This mod must be loaded after Morrowind Rebirth to retain its functionality and will not be compatible with mods that alter sEffectSummonCreature04 or sEffectSummonCreature05.]

Natural Character Growth and DecayN2.1.1GreywanderOpenMW 0.42.0Aug 2017LorielSimilar in style to Galsiah's Character Development
OpenMW Containers AnimatedN1.2.2akortunov and CemKeyOpenMW 0.46.0Mar 2020IoliteNative support.
PlayedTime for OpenMWN1.3CentrelloOpenMW 0.42.02017/08/20CentrelloWorks as intended. No console output.
Sneak Tools for Morrowind (OpenMW)N0.3metalpoetzaOpenMW 0.40.0
[TB+BM]
2016/12/22metalpoetzaWorks as intended; no console outputs.
Teleport Ring for OpenMWN0.1metalpoetzaOpenMW 0.40.02016/12/14metalpoetzaWorks as intended; no console outputs.
The Redguard Rug N0.0.1metalpoetzaOpenMW 0.40.02016/12/19metalpoetzaWorks as intended; no console outputs.
Vivec Normal Mapped for OpenMWN1.1LysolOpenMW 0.40.02016/09/13AtahualpaWorks as intended; no console outputs.
Better Sounds 1.1 Patch 2A1.0DarklocqOpenMW 0.41.02016/09/13DarklocqRepairs (non-OpenMW-specific) errors in Better Sounds 1.1 by JEKA, TJ, and Colobos, which broke quests and other mods.
Sufficient Adamantium (OpenMW)AMN1.0DarklocqOpenMW 0.42.0
[TB]
2016/09/13DarklocqFixes the (non-OpenMW-specific) problem that Tribunal doesn't provide enough Adamantium Ore to have Bols Indalen craft custom Adamantium Armor for you. Is compatible with Custom Armors 1.1 by Sendai.
Faction TrainingN1.1lambdaOpenMW 0.43.02018/05/17lambdaEverything works fine, so saith the Author.
Weapon SheathingN1.6TES3 CommunityOpenMW 0.46.0Mar 2020IoliteNative support. Addon for Tamriel Rebuilt
Retrieved from 'https://wiki.openmw.org/index.php?title=OpenMW_Mods&oldid=5276'